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Sky: cotl Village (May 2023)
Project overview:
While 2nd year I learned how to create procedurally generated environment. The task was to pick a city/village from existing game and recreate it. I chose a small village from "Sky: Children of the Light" by That Game Company. The models were made in Maya, textures were made in Substance 3D Designer and the whole scene was arranged in Unity project.
While buildings were placed manually, the design of them can be changed procedurally. As a nice addition, I learned how to use terrain in Unity.
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